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2001
Conference Proceedings, June 11-14, 2001
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Multi-Tier
Online Interventions: Forging Partnerships with a Virtual Business Training
Center
Brian
Hoyt The Virtual Business Training Center - Virtual Workspaces The Virtual Business Training Center (VBTC) is an integrated business resource center that provides business users with access to online training, market research, project management, and other project based resources. The VBTC also functions as a business lab and virtual internship for Ohio University students. Our interaction with business partners and student teams is maximized by both the synchronous and asynchronous benefits of our online approach. The synchronous and asynchronous work activities include online interviews, chat function brainstorming, real time desktop video conferencing spreadsheet work, and interactive web based posting of text, audio, and video clip outputs of data or analysis. The multi tier online site leverages the power of an interactive web based platform, desktop video conferencing, and compressed video to deliver a range of business services that emulates a corporate university for business users while offering a complete project based learning experience for students. Our work with the VBTC and business partners has been delivered on both Blackboard and Lotus Domino platforms. Virtual Business Work Spaces are needed for Project Completion There is a new and innovative performance development intervention that can dramatically impact the successful completion of project work by teams in either business classes or the competitive workplace. Using several tiers of online technologies will prove to be a significant means to improve the performance of project teams. Many business classes use a project and team approach to delivering important business information. Some entire business curriculums are based on this approach. Most dynamic business activities are handled on a project basis with many in a team format. Both environments work hard at improving the success of their project management activities and need stronger interventions that will increase the outcome performance. A comprehensive project-based
program will require the understanding and usage of relevant knowledge
and expertise. The real time nature of projects should eliminate the expended
time lag between the receipt of theoretical information and its implementation
in solving problems. A project-based approach can focus on skills, knowledge,
and attitudes. This approach requires dynamic responses from learners
exhibiting some skills and gaining exposure to others (Hoyt 2000). The use of an online
platform also has additional benefits in a workplace setting by providing
an organization with several optimal efficiency outcomes including: How the Virtual Business Training Center Works Business projects, in fact all projects, have common success determinants and common barriers. A project team's effectiveness is always measured by their ability to reach stated goals, speed - throughput rate of project completion, stamina - the ability to finish projects and then move to the next project, and the contribution of the output to the organization. Dean and Evans describe quality problem solving teams with similar effectiveness criteria and recognize that the consequences of poorly run projects or ineffective teams can have a dramatic impact on an organization's competitive advantage (Dean & Evans 1994). Accepted guidelines for project success is measured by three primary criteria; Achievement of Specifications, Time Schedule adherence, and Cost controls such as hours, $, etc.. Achieving specifications includes reaching the project objectives and purpose from the customer/sponsor's perspective. Is the final outcome or deliverable the same as the target? Does the final outcome/deliverable provide the intended benefits? Adherence to the time schedule is defined by meeting the intended finish target date or key milestone dates. Cost control includes the evaluation of meeting the targets of projected allocation of resources including people, supplies, expenses, materials, etc. (Kerzner 1998). Some experts target communication issues, coordination of activities, and skill levels of team members as the key opportunities for project teams to improve goal attainment, project completion, and schedule variances (Dean and Evans 1994). My (Hoyt's) hands on experience with workplace problem solving teams, project teams, and student teams the past 20 years has convinced me that the most significant reasons teams are less effective than they can be or need to be has to do with two key factors, access and interaction interventions. Work teams that exhibit poor performance always exhibit poor communication, coordination, and skill gaps but some successful teams also exhibit those traits some time during the project experience. Our most recent applications with online facilitation that maximizes access and interaction has convinced us that we have a better approach and means to improve project work in both education and the workplace. The combination of team effectiveness criteria and project effectiveness criteria is the arena or environment where technology as an intervention can provide the necessary advantage that facilitates and maximizes team and project success. Technology is not the answer, access and interaction is the answer. Specific online technologies maximize the facilitation of access and interaction for teams and projects. All of the effectiveness criteria and team dynamics can be dealt with by opening up more opportunities and better options for interaction and access within the project's life. All project participants (education and business) can move within the project information using this platform without restrictions of meeting times, other work activities, or travel. Using this new platform there is an increase of communication, participation, and work input of sponsors, experts, and team members. Interaction components 2. Asynchronous (work in progress, general communication & coordination of activities)- discussing, meeting, and working at separate times on the same information. All of these activities can be done with some or all of the team members at remoter locations. 3. JIT - Just in Time interventions. When so much information is available so quickly on team activities, progress, and data the opportunity to intervene with timely expertise increases. When a work team is approaching a pivotal problem solving sequence (data analysis and evaluation) the facilitator (faculty or project manager) can arrange software or statistical analysis interventions. A facilitator can "see" the team's up to date and continuous progress and post a video clip, outline, and analysis template on their discussion board using the teams actual data. Project team members can access the video clip file/mini lecture, review the outline alone and then as team online, and get started with template (Excel spreadsheet, SPSS statistical software, or Statistical Process Control software) to move project forward with out any unnecessary delays. 4. Tool selection - A wider and fuller use of deliveries is available for interaction using online platforms and electronic communication tools. This is in comparison to narrow and restrictive classroom lecture or conference room meeting environments. The following section on technology platforms describes key components and usage of several electronic communication tools. The descriptions demonstrate the breadth and depth of various tools that better link theory and skills, provide more options for differing learning and working styles, maximizes a collaborative learning and performing environment, and builds strong novice - expert relationships. Technology platforms
that support Access and Interaction 2. Desk top Video Conferencing - This is a synchronous approach that facilitates actual work activities online. Although this component has real time audio and video its primary purpose is to support sharing and collaborating data and analysis with business software. This Internet access platform can be used one on one or with multi cast server software as many as ten working at a time. The desktop camera and microphone allows for smooth communication as team members share spreadsheets, statistical software, project management software, etc. The most significant benefits include expanding work capacity of work team, efficient movement of team through project completion, effective use of Just in Time interventions, greater reach to remote team members, travel costs can be reduced, accesses best balance of team skills and knowledge, and facilitates effective meeting management (Hoyt and Stockman 1999). 3. Interactive web
based database Our multi tiered online platform (compressed video, desk top video conferencing, interactive web site) expands the contact opportunities of remote team activities. No team is in constant proximity or communication yet coordination, collaboration, and communication must take place for successful completion of a project. This innovative platform and approach positions team members and their work at immediate access and facilitates more sharing of information. It encourages greater participation and enables technical expertise to intervene earlier and more often. These improved access and interaction levels maximize the resources available for effective task completion and overall project success. After many independent online business projects we designed a framework that will house ongoing online project activities for both student and business usage. Our platform will serve as a "corporate university" incubator site for small and medium size firms and provide virtual training experiences for students. Research, training course development and delivery are just a few of the offerings to companies with limited funds or online training expertise.
New Knowledge is where many training facilitators and university faculty must pause and consider their actions. Are the online interventions being used effective? Do the online interventions improve performance areas targeted? Are the online interventions more effective for the majority of the learners? Can learning using online interventions be measured? Can application of learning be measured? Other questions can and should be addressed as innovative online technology tools continue to be introduced and requirements for employee performance development increases. The burden at this point is obviously shifting from what can be done using online technology platforms to which ones work and where are they best applied. Unfortunately this is a forgotten task of trainers and faculty, we plan and do and then plan and do again without gaining key knowledge of the effectiveness of our techniques or tools. Assessment represents the set of activities that moves from doing (implementing a new online component such as video conferencing) to studying the doing action and determining whether the intervention actually made an improvement in learning or application. If we have quantitative and qualitative based knowledge in a particular online intervention that did or did not improve learning or application then we have new knowledge - assessment's ultimate goal. New Knowledge Framework The process for effective
gain of this new knowledge includes the following 4 steps: Implementing an online intervention -Immediately after planning the training focus area that requires performance improvement selection of an appropriate online intervention is considered. The elimination of the significant interference becomes the criteria for selection of which online intervention will be best to try. At this point a match of needs, expertise and availability of technology can be maximized. A small intervention change should always be attempted first before major investments are taken and because we do not yet have knowledge of the effectiveness of the technology intervention. Assessing the technology intervention - Quantitative and qualitative examination of the intervention as it compares to the baseline. The design, collection, analysis, and evaluation of the data results will determine whether the online technology training intervention had the desired impact, did it work? Standardize the use of the online intervention - this step may also include the abandonment of technology interventions that do not make improvements in learning and application. Increasing retention of information that does not increase student/employee performance is not improvement and should not be used to determine technology intervention effectiveness. If an online technology intervention has been documented to improve a training output (learning and application) then the improved training intervention should be standardized. The new technology intervention should be implemented on a larger scale than the pilot. It can be used to deliver other knowledge or skills area needs (i.e. sales to software instruction) or used for all learners in a particular skill area. Research Parameters Research Project Description:
This applied research project will focus on examining solutions to practical
problems experienced in project based classroom deliveries. This Type
I Developmental Research will emphasize the study of a specific online
technology platform and its use and will produce a research output that
articulates lessons learned from analyzing this online technology platform
in use to facilitate business projects in the workplace and college environments.
Assessment/Research Hypothesis: Can a high end and interactive online training environment enhance access and interaction of team member activities and improve project completion...or... Project Statement: To improve the high end interactive online training environment as measured by frequency of access and interaction and successful project completion. OPERATIONAL DEFINITIONS FOR PROJECT STATEMENT/HYPOTHESIS o High-end interactive
online platform - web based platform that includes interactive web site,
desktop video conferencing, and compressed video technologies. This technology
platform has both synchronous and asynchronous applications. The Virtual Business Training Center addresses key training issues in the forging of strong relationships between education and business. Our review examined the gaps in traditional delivery vs. online and web-based training deliveries. We examined the new partnerships that virtual workspaces facilitate for students and business organizations and we presented a viable training and learning delivery model using a virtual project based and online environment. The crux of our model is based on positioning our delivery environment in the most flexible arrangement so we can absorb the dynamic nature of content, delivery and performance needs of learners and their organizations. References Hoyt, B. (2000). Assessing Interactive Training. WebNet Journal: Internet Technologies, Applications & Issues, 2(1). Charlottesville, VA: Association for the Advancement of Computing in Education. Hoyt, B. & Stockman,
M. (1999). Driving Business Projects by Facilitating Interaction and Access
Using Multi Tiered Technology Interventions. WebNet Journal: Internet
Technologies, Applications & Issues, 1 (4). Charlottesville, VA: Association
for the Advancement of Computing in Education. |
| ©2001-2002 ASCUE, Inc. |
email:
clsmith@depauw.edu
http://www.ascue.org |
Latest
update: 3-nov-01
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